This is the roadmap so far. Bear in mind that adding these takes a lot of effort and time.

0 Bugs fixed

0 Features added


We know what you want. We want it ourselves!

  • Projected Texture shadowmap limit removed
  • Panorama UI
  • Legacy movement (Optional)
  • Paint Gun
  • Object throwing
  • Ladders


Bringing the engine up to more modern standards!

  • Physically Based Rendering shader
  • Parallax Adjusted Cubemap reflections
  • IES lighting
  • Baked ambient occlusion
  • Volumetric Lighting
  • Lightmapped Props
  • Fixed LightmappedReflective
  • Player model shadows


Took long enough!

  • Adhesion gel
  • Gel color customization


Thinking with better portals!

  • Color customization
  • Portal dynlight glow effect
  • Portals reflect in water


Go nuts!

  • Extended API functions
  • Integrated event system


Finally out of beta!

  • Hammer enhancements
  • All engine tools re-enabled

And much, much more...

A full list of features and bug fixes can be found in the GitHub issues. If you have a suggestion or want to report a bug, please open an issue!